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Virtual Currency Taxation: Analyzing VAT Implications in Gaming Post Case C-472/24

  • Virtual objects in games can create significant tax liabilities.
  • RuneScape’s virtual economy involves real-world trading despite game rules.
  • Lithuanian company faced VAT issues for trading virtual gold.
  • Advocate General opposes classifying gaming gold as VAT-exempt currency.

Source: kancelaria-skarbiec.pl

Note that this post was (partially) written with the help of AI. It is always useful to review the original source material, and where needed to obtain (local) advice from a specialist.



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