- Virtual objects in games can create significant tax liabilities.
- RuneScape’s virtual economy involves real-world trading despite game rules.
- Lithuanian company faced VAT issues for trading virtual gold.
- Advocate General opposes classifying gaming gold as VAT-exempt currency.
Source: kancelaria-skarbiec.pl
Note that this post was (partially) written with the help of AI. It is always useful to review the original source material, and where needed to obtain (local) advice from a specialist.
Latest Posts in "European Union"
- Loyalty Points Are Not Vouchers for VAT: CJEU AG Opinion in Lyko Operations Case
- EU Charter Sets Procedural Safeguards and Limits Sanctions in VAT Enforcement: Key CJEU Rulings
- CJEU Clarifies VAT on Transfer Pricing Adjustments and Intra-Group Services: Key Implications for Businesses
- EU VAT Reforms and Menstrual Poverty: Addressing Access to Affordable Sanitary Products
- Making ViDA Work: Reflections on the ViDA Implementation Dialogue













