- The CJEU ruled that virtual video game currency, usable only within a game, does not qualify for the VAT exemption for currency transactions.
- Such virtual currencies are also not considered multi-purpose vouchers under EU VAT law.
- As a result, VAT must be applied to the full amount received from the sale of these virtual currencies.
- The decision sets a precedent for the VAT treatment of all digital assets confined to closed ecosystems, not just video game currencies.
Source: cyplom.com
Note that this post was (partially) written with the help of AI. It is always useful to review the original source material, and where needed to obtain (local) advice from a specialist.
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